Why should you switch to MinePlot?

Speed

  • Plots are cleared asynchronously and are therefore particularly high-performance

  • Plot auto doesn't lag or crash the server

  • Much faster chunk generation, plot moving, swapping + everything

  • Supports huge plot sizes (e.g. 1024x1024 of custom terrain)

  • Works with hundreds of thousands of plots

Reduce lag

  • Optional plot purging and old plot removal

  • Optional dynamic world border and world chunk trimming

  • Optional Redstone clock prevention

  • Mass plot condensation

  • Mob limiting

Safety

  • Distinction between different membership tiers

  • Per plot use / interact flags for different materials and some other restrictions via plot flags

  • Many permissions

  • Numerous redundancies. e.g. Backup your database with /plot database, or if you lose both, you can still recover based on plot sign information

Looks

  • Add spectacular roads schematics and plot schematics to existing worlds

  • All messages are customizable with MiniMessage support

  • Titles (entry notifications)

  • Per plot time / weather / music and more via plot flags

Features

  • Plot merging, moving, and plot switch

  • Extensive flag system (~100+ flags)

  • Plot clusters in normal worlds

  • PlotSquared Web interface with plot infos

  • Plot components with percent composition control

  • plot-chat, plot-rate, mark a plot as done

  • and much more ...

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