Why should you switch to MinePlot?
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Last updated
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Plots are cleared asynchronously and are therefore particularly high-performance
Plot auto doesn't lag or crash the server
Much faster chunk generation, plot moving, swapping + everything
Supports huge plot sizes (e.g. 1024x1024 of custom terrain)
Works with hundreds of thousands of plots
Optional plot purging and old plot removal
Optional dynamic world border and world chunk trimming
Optional Redstone clock prevention
Mass plot condensation
Mob limiting
Distinction between different
Per plot use / interact flags for different materials and some other restrictions via
Many permissions
Numerous redundancies. e.g. Backup your database with /plot database
, or if you lose both, you can still recover based on plot sign information
Add spectacular roads schematics and plot schematics to existing worlds
Titles (entry notifications)
Plot merging, moving, and plot switch
Extensive flag system (~100+ flags)
Plot clusters in normal worlds
PlotSquared Web interface with plot infos
Plot components with percent composition control
plot-chat, plot-rate, mark a plot as done
and much more ...
All messages are customizable with support
Per plot time / weather / music and more via